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2024.1

Thank you for downloading GeoVisionary 2024.1. This release concentrates on two key areas. First, sharing and managing complex scenes just got easier. GeoVisionary now integrates with the Virtalis Hub, allowing you to directly upload assets and stream down visualisation data.

Second, we have focused on a small set of key issues reported internally and by customers, and we are confident that these changes will be welcomed.

What's New in This Release?

Virtalis Hub Integration

The Virtalis Hub is a fully owned and managed solution (on-prem or private cloud) to centrally control visualisation data. GeoVisionary remains the rich studio product for power users and this new integration allows for unprecedented ease in sharing scenes across multiple GeoVisionary installations.

With the integration you can:

  • Upload scenes directly to Virtalis Hub from within GeoVisionary.
  • Stream scenes from Virtalis Hub to GeoVisionary, while maintaining the functionality of decorations and enhancements of scripts, GUIs, etc.
note

While GeoVisionary 2024.1 supports uploading scenes to Virtalis Hub, it currently does not include externally referenced files like point clouds. When opening scenes from the Hub, externally referenced files need to be accessible locally or via a network share.

note

Access to the Virtalis Hub is sold separately from your GeoVisionary purchase.

OpenXR Improvements

  • Enable passthrough mode in Quest Link (developer mode) for a more immersive mixed-reality experience.
  • You can now also adjust background opacity in both the Quest and HoloLens 2 devices for better control over the visibility of the real world behind your virtual content.
note

For passthrough, the base functionality is currently in beta from Meta, and requires a developer account for access. We recommend using a cabled connection with your headset for optimal performance.

Resolved Issues

Defects or bugs are an unfortunate but inevitable occurrence in any software product. At Virtalis, we work hard to maintain and improve the quality of our codebase, and we strive to resolve as many reported issues as quickly as possible. As part of our internal testing for the 2024.1 release, we identified and resolved 16 issues, of which 10 were reported by customers. Details are provided in the table below.

IDSummary
FUS-1229Fixed issue where visuals for image map were not clear with transparency.
FUS-2548Fixes an issue where custom action frames are executed by default when sequences are looped.
FUS-3009Adding an object from the gallery with a pivot has the links for materials and geometry missing.
FUS-3224Fixes issue with the message "OpenXR lists 0 API layers" being repeated in the log.
FUS-3225Fixes issue with the file browser not being able to follow shortcuts.
FUS-3227Fixes issue with UI settings and window positions not being restored after restarting Visionary Render.
FUS-3238Track and target columns in the sequencer can now be easily resized by clicking and dragging the column headers.
FUS-3276Fixes issue with the auto-hide mouse setting not working when hovering over scene GUIs.
FUS-3291Adds a start menu shortcut for the Visionary Render Programming Guide.
FUS-3299Fixes an issue where connection to the HoloLens 2 fails.
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See the Changelog for a complete list of resolved issues and changes.