Meta_ShaderSampler
Module: Metanodes / Definitions
define special metanode for sampler uniform type. Sampler contains a reference to a texture node, along with offset and scale to apply to texture coordinates before sampling.
#include <meta_division.hpp>
Public Types
| Type | Name |
|---|---|
| enum | IDX { Idx_Texture, Idx_Override, Idx_Locked } |
Public Functions
| Type | Name |
|---|---|
| Meta_ShaderSampler() |
Public Types Documentation
enum IDX
| Enumerator | Value | Description |
|---|---|---|
| Idx_Texture | ||
| Idx_Override | ||
| Idx_Locked |
Public Functions Documentation
Meta_ShaderSampler
inline Meta_ShaderSampler()