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Meta_SystemCollision

Module: Metanodes / Definitions

A SystemCollision node is used to override Meta_Visual system collision. More...

#include <meta_importables.hpp>

Public Types

TypeName
enumIDX { Idx_Enabled, Idx_Collider }
Property index.

Detailed Description

struct Meta_SystemCollision;

A SystemCollision node is used to override Meta_Visual system collision.

Should be a child of a Meta_Visual.

Public Types Documentation

enum IDX

EnumeratorValueDescription
Idx_EnabledIf false, the parent Visual's system collision is disabled and it is not pickable by the cursor.
Idx_ColliderIf true, forces the body to act as a concave collider.

Property index.